After seven years since my last Global Game Jam I finally came back to this event, this time in completely different country, a different stage of life and with completely new strangers. This was an adventure that was worth taking, and a good reminder on how much I love working within a team and plainly making games.
This time we went for a more cozy game, with treasure hunt mechanics and exploration as the focus. Most of my input as a programmer was on environment mechanics and rendering.
Overview
Bubble Salvage is a cozy marine adventure that invites players to explore the mysteries of the sea. Dive into vibrant underwater worlds to rescue lost treasures. Manage your precious air supply, and navigate through the vast ocean floor. With each dive uncovers new wonders and challenges. Bubble Salvage offers a relaxing yet thrilling journey through the wonders deeps below.
The game was made with Unity, the game jam project page; which has executables and source code can be found here.
A video of the gameplay:
Some screenshots:


